TMPL_128_GMRZ.txt Name of the Game: pstring (1-byte length; 64 bytes reserved) Author: pstring (1-byte length; 128 bytes reserved) Copyright string: pstring (1-byte length; 128 bytes reserved) ID string: pstring (1-byte length; 64 bytes reserved) Rule Book version: 2-byte integer (hex) Required Rule Book version: 2-byte integer (hex) GameMaster version: 2-byte integer (hex) Required GameMaster version: 2-byte integer (hex) Rule Book Memory partition: 4-byte integer (decimal) Game Memory partition: 4-byte integer (decimal) (bit field) Disallow Save: boolean Disallow Connect: boolean Disallow Restart: boolean Disallow Swap: boolean No Idle Game Events: boolean No SleepQuery Game Events: boolean Reserved: boolean Reserved: boolean Reserved: 1-byte integer (decimal) Reserved: 2-byte integer (decimal)